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"Nest" is a mixed media 3D and 2D film that I directed and produced at California State University Long Beach. The film was the first CG short film to be produced at my university's group filmmaking class.
I was responsible for modeling and texturing the Golem. I used ZBrush, Maya, and Substance Painter.




I rigged both characters, the Golem and Baby Golem, using Advanced Skeleton.

High poly sculpt of the Golem from ZBrush.

Concept design of the Golem by Brian Ngo.

I also modeled and textured the Baby Golem and based the design off of different concepts by Nym Wyman.

High poly sculpt of the Baby Golem from ZBrush.

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